DylanClient shared world relay (EaglerSPRelay protocol v1, DylanClient-Relay-Node/1.1) This address is a WebSocket endpoint. Add it in DylanClient under Multiplayer > Relays. worlds: 0 connections: 0 public worlds: 0 wisp: /wisp/ turn: on (3 URLs, credentials valid 5 min for joiners, 3 h for hosts) worldgen: /worldgen